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Steve Jobs Action Figure: Apple Threatens Chinese Toy Maker with Lawsuit

On January 14, 2012, in attack Of The Clones Collectables, by Luke Judge

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Cheung reportedly spoke with several lawyers from Hong Kong, who told him that he wasn't in violation unless he decided to brand any of his designs with Apple products or logos.

“Steve Jobs is not an actor, he's just a celebrity,” Cheung said. “There is no copyright protection for a normal person. Steve Jobs is not a product… so I don't think Apple has the copyright of him.”

Jobs took many appearances over the years, starting his career as a hairy and barefooted young CEO and transforming later into a slender and bespeckled grandfather figure. Cheung said he chose Job's signature style from his 2007 keynote at MacWorld, where he introduced the iPhone and officially changed the name from Apple Computer, inc. to Apple, inc.

“Everybody can only recognize Steve Jobs in that style,” Cheung said.

Cheung's In Icon doll was originally shown performing all kinds of motions, opening and closing his hand around an Apple, posing on a stool, and even holding up a mini-iPhone and iPad. Those items won't come with the doll, however, because that would violate Apple's copyright.

Before Jobs died on Oct. 5, 2011, Apple had quashed several other attempts to create a Steve Jobs doll. In November 2010, Apple demanded M.I.C. Gadget Store, a Hong Kong-based company, to stop building and selling a Steve Jobs action figure. After Apple gave the same explanation of copyright and trademark protection, M.I.C. re-released the figurine in January 2011, redressing the Apple founder as a ninja, complete with a black belt, mask and ninja stars. The company called the doll, “Pineapple CEO.”

Not easily fooled, Apple responded with a curt letter:

“Mr. Jobs has not consented to the use of his name and/or image in the Product,” the company wrote. “The figure and its stand are replications of Mr. Jobs's image and Apple's trademark. The thin attempt to 'disguise' the figure in its current iteration does not impact the fact that you are plainly trading on Mr. Jobs's image…”

Cheung said he began work on the Steve Jobs action figure long before he knew he was sick with a rare form of pancreatic cancer.

“I love Steve Jobs for many years,” he said. “I didn't know when he would die, but we did have it prepared.”

While Apple's copyright infringement claims are questionable, attorneys believe a Steve Jobs action figure released after his death violates the “right of publicity,” which is a state law that protects one's image, voice, photograph, identity or signature from being used commercially without consent. furthermore, California's Celebrity Rights Act in 1985 protects a celebrity's personality rights up to 70 years after their death.

“[Jobs's estate] has every right to enforce this,” said Lawrence Townsend, an attorney with IP firm Owen, Wickersham and Erickson, based in San Francisco. “I expect there will be a lawsuit to follow.”

Currently, there is no successor-in-interest claim for Steve Jobs in California's special filing registry. however, a claim for “Steve Jobs” or “Steven Paul Jobs” can be filed and registered at any time by Jobs's estate.

“I think the best way to remember [Jobs] is to make an action figure of him,” Cheung said.

Must Read: Apple Threatens to take Legal Action for Realistic Steve Jobs Dolls (PHOTOS)

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Steve Jobs’ Bio Author Walter Isaacson Shares Steve’s Personal Side With 60 Minutes

On January 11, 2012, in biographies & Autobiographies, by Luke Judge

The official authorized Steve Jobs biography is out today. Author Walter Isaacson got to see a personal side of Steve having more than 40 interviews with him for the book. View Isaacson’s full interview with 60 Minutes where he reveals a lot of what he learned about Steve’s business sense and personal life.

Seven years ago, Steve Jobs asked Walter Isaacson, a former editor of TIME Magazine, if he would write his biography. Isaacson, who has done books about Benjamin Franklin and Albert Einstein, thought the request presumptuous and premature, since Jobs was still a young man. What Isaacson didn’t know at the time, and only a few people did, was that Jobs was about to undergo surgery for pancreatic cancer and was feeling his mortality. it speaks to the secrecy with which Jobs conducted his life and his business, adding mystery to an already compelling figure.

His products – the Mac, iPhone, iPad and others – forever changed the way we think about technology. But how should we think about the man behind them, Apple’s hard-driving co-founder Steve Jobs? in the years before his death, Jobs granted biographer Walter Isaacson more than 40 interviews, many recorded on tape. the result, as Steve Kroft reveals in this two-part story, is a rich portrait of an extraordinary innovator, whose outsized talents were matched by very human limitations.

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Promo buy 2 get 1 Free Apple iPhone 4G 32GB At Affordable Price. – Autos Guatemala – Autos.com.gt

On January 5, 2012, in samsung Accessories, by Luke Judge

MOBILE ACUITY LIMITED with (Reg No SC296266). The company is a Registered Company with about 62 Staffs and 36 R & D Research Engineers that make sure all products are delivered in good condition.Mobile Shropshire Limited with Registered No 02803133 is a professional and influential supplier. Specifically, We sell to our customers at wholesale price. Mobile phones (Apple Ipads, Apple Iphone, Blackberry, HTC, Nokia, Samsung and Sony erricsson products) Computer Games(Xbox, Nitendo Dsi, playstation, Sony psp, Mp3 players) Laptops/Netbooks (Hp, Apple macbook, Toshiba, Sony vaio, Lenovo)and Cameras of different Brands. for a long time, we are in pursuit of Latest products, Fast shipment with wholesale prices, we are always at your service! MOBILE ACUITY LIMITED with (Reg No SC296266). Registered Office CALEDONIAN EXCHANGE, 19A CANNING STREET, EDINBURGH, EH3 8HE, UNITED KINGDOM Incorporation Date 30-01-2006 AVAILABLE PRODUCTS : ==================== Apple iPhones Apple iPhone 3G 8GB (Factory Unlocked)……………$220.00 Apple iPhone 3G 16GB (Factory Unlocked)…………..$240.00 Apple iPhone 3GS 16GB Black/White (Factory Unlocked).$250.00 Apple iPhone 3GS 32GB Black/White (Factory Unlocked).$270.00 Apple iPhone 3GS 8GB (Factory Unlocked)…………..$240.00 Apple iPhone 4G 16GB Black/White (Factory Unlocked)..$280.00 Apple iPhone 4G 32GB Black/White (Factory Unlocked)..$300.00 APPLE IPADS: Apple iPad 16GB Wi-Fi………$300.00 Apple iPad 32GB Wi-Fi………$300.00 Apple iPad 64GB Wi-Fi………$400.00 Apple iPad 16GB Wi-Fi + 3G….$320.00 Apple iPad 32GB Wi-Fi + 3G….$350.00 Apple iPad 64GB Wi-Fi + 3G….$450.00 APPLE IPODS: Apple iPod touch 16GB 2nd generation ……….$150.00 Apple iPod touch 32GB 2nd generation ……….$180.00 Apple iPod touch 32GB 3rd generation ……….$180.00 Apple iPod touch 64GB 3rd generation ……….$210.00 Apple iPod classic 120GB 6th generation Silver.$160.00 Apple iPod classic 120GB 6th generation Black .$180.00 Apple iPod classic 160GB 6th generation Silver $170.00 Apple iPod classic 160GB 6th generation Black .$150.00 BlackBerry Phones: BlackBerry Torch 9800 Slider……..$470.00 BlackBerry Bold 9650…………….$240.00 BlackBerry Bold 2 Onyx 9700 White…$280.00 BlackBerry Bold 2 Onyx 9700 Black…$270.00 BlackBerry Bold 9000 White……….$230.00 BlackBerry Bold 9000 Black……….$230.00 BlackBerry Curve 3G 9300…………$240.00 BlackBerry Curve 8530……………$170.00 BlackBerry Curve 8520 Gemini Fuchsia Red-$150.00 BlackBerry Curve 8520 Gemini Purple $150.00 BlackBerry Curve 8520 Gemini Frost..$150.00 BlackBerry Curve 8520 Gemini Black..$150.00 HTC PHONES: HTC Touch HD2…………………$280.00 HTC Tattoo/Click A3288…………$190.00 HTC Dash 3G…………………..$245.00 HTC EVO 4G……………………$325.00 HTC Aria Android………………$270.00 HTC Wildfire Android Black…….$195.00 HTC Wildfire Android Brown……$195.00 HTC Desire A8181 Google Android 2.1..$355.00 HTC F3188 Smart Brew Red……….$160.00 HTC F3188 Smart Brew Black……..$160.00 NOKIA PHONES: Nokia C6………………………..$195.00 Nokia N8………………………..$220.00 Nokia N900 ……………………..$270.00 Nokia N97 Mini 3G ……………….$230.00 Nokia N97 32GB………………. $245.00 Nokia E72……………………….$250.00 Nokia N85……………………….$240.00 Nokia X6 32GB 3G (Blue on Silver)….$180.00 Nokia X6 32GB 3G (Red on Black)……$205.00 Nokia 5530 XpressMusic (Pink)……..$130.00 Nokia 5530 XpressMusic (Red on Black)$125.00 Nokia 5730 XpressMusic (Black)…….$160.00 Nokia 5730 XpressMusic (Red)………$150.00 Nokia E71……………………….$150.00 SAMSUNG PHONES: Samsung T959 Vibrant Galaxy S……$300.00 Samsung i9000 Galaxy S Black 16GB..$350.00 Samsung SGH-A867 Eternity……….$275.00 Samsung Epix SGH-i907…………..$214.00 Samsung Captivate Galaxy S………$240.00 Samsung Monte S5620 3G………….$114.00 Samsung i637 Jackie…………….$114.00 Samsung i8000 Omnia II 8GB………$245.00 Samsung M8910 Pixon 12………….$195.00 WARRANTY MOBILE ACUITY LIMITED Products comes with the complete accessories sealed in the factory box unopened with 1 years international warranty and 90days return policy,We ship as much quantity as you want!. MOBILE ACUITY LIMITED Products are originally made in USA and its 100% Unlocked and can be used with any SIM card. No activation required .Insert your SIM CARD and start using the phone. if you wish for any model of brand not included above, then send us your enquiry and order quote and we get in touch with you soonest.Kindly join us on the chatting room and place your enquiries of whatever with our sales representatives on chatting page below and it will be absolutely attend to as we’re capable of making our customer smile. Contact us:(Email) Contact Number: +447031841481 CHAT WITH COMPANY SALES MANAGER; SKYPE: sylvester-mobileacuitycompltd GOOGLE TALK: mobileacuitycompltd SALES MANAGER. We treat to see you again. MOBILE ACUITY LIMITED

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The Pricey iPad Turns into a Toy

On January 2, 2012, in toy Story Collectables, by Luke Judge

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NEW YORK (AP) – make room in the toy box for the iPad and iPhone.

Crayola allows tots to doodle on the iPad using its iMarker just as they would a crayon on a coloring book. Tweens are able to belt out their favorite Miley Cyrus and Selena Gomez tunes on a Disney microphone that turns the tablet into a karaoke machine. And technology accessories company Griffin enables teens to fly its toy helicopter by using the iPhone as a remote control.

This holiday season, toy makers have turned Apple inc.’s pricey tablet and smartphone into playthings for kids. They figure in this weak economy, parents will be willing to splurge on toys for their children that utilize devices they already have – or want – themselves.

Tiffany Fessler of Gainsville, Ga., certainly was willing to do that even though when she initially bought her $829 iPad she never imagined she’d be sharing it with her 20-month-old son. But whenever she sat down to check emails on the iPad, he’d climb into her lap wanting to use it.

So, Fessler decided to get him the $29.99 Crayola iMarker, whichtransforms the iPad into a digital coloring book using a Crayola’s free ColorStudio HD application that parents can download. Kids can draw and color using the iMarker, which has a soft tip so it doesn’t scratch the tablet’s glass screen.

“When you have a screaming toddler in a restaurant or any public area, you want to have something to calm him down with,” says Fessler, 39. “This is just another way to keep him entertained.”

That the iPad and iPhone, which can cost as much as $849, have infiltrated the $22 billion toy market this season is no surprise. Smartphones and tablets – particularly Apple products – are morepopular than ever with people of all ages. this year, Apple is expected to double the number of iPhones sold to 90.6 million worldwide, according to research firm Gartner. meanwhile, while the number of iPads sold is expected to triple to 46.7 million.

And Apple products have a certain “cool factor” with kids that toy companies, which can make up to half of their revenue during the holidays, are hoping to tap into. in fact, the iPad and iPhone are among the most coveted electronics this holiday season among kids. About 44 percent of 6- to 12-year-olds want the iPad this year, according to a survey by research firm Nielsen. The iPod touch came in the No. 2 spot with 30 percent, followed by the iPhone at 27 percent.

Not to mention, anyone who’s a parent knows all too well that babies and older kids alike love to fiddle with or drool all over mommy’s iPad. nearly 40 percent of 2-to 4-year-olds have used a smartphone, iPad or video iPod, according to a survey by nonprofit group Common Sense Media. that number rises to 52 percent for 5- to- 8 year olds. And even 10 percent of infants have used one of the devices before their first birthday.

“It’s mostly something for kids to use in the car or at the doctor’s office,” says Chris Baynes, a toy analyst. “It’s a way to get the kid to be quiet.”

With that in mind, Crayola teamed up with Nashville, Tenn.-based Griffin Technology, which is mostly known for selling iPhone and iPad cases and car chargers, to make the iMarker and the ColorStudio HD app for kids. The iMarker, which is like a stylus that resembles a Crayola marker, is targeted at children ages three and up.

“Regardless of who they buy it for, once it is in the household, we know that kids use it,” says Vicky Lozano, vice president of marketing at Crayola, which makes the iMarker.

Other toy makers also have gotten into the game:

* Griffin’s $49.99 remote-controlled toy helicopter is aimed at teens over 14. Called the “HELO TC,” it flies using a device that plugs into an iPhone, iPad or iPod. a free app turns the touchscreen of the devices into a cockpit that controls the helicopter.

* Mattel inc.’s Fisher-Price unit is selling “The Laugh and Learn Apptivity Case” aimed at babies for $15. The case locks the iPhone into a colorful, easy to grab case that looks like a big round rattle. The case stops babies from making unwanted calls and protects the iPhone from something else: drool. Parents can open up three free apps that play music, read words aloud and count numbers. The company plans to release an iPad version of the case this spring.

* Disney has three offerings. The “Disney Spotlight” microphone, which is $69.99 or $99.99 for a wireless version, plugs into the iPad and allows kids to sing along to Disney songs from shows such as “Hannah Montana” – or to their own music – and record their own music video. Disney’s $79.99 AppClix digital camera enables kids to upload their pictures to an iPad and a free app allows them add Mickey Mouse and Donald Duck into the photos. And Disney teamed up with Canadian toy maker Spin Master to create “Appmates,” a toy car based on the characters from the company’s “Car’s 2″ animated movie. one car sells for $12.99 while a two-pack goes for $19.99. Using a free app, kids can “drive” on different courses by moving the car across the iPad screen.

* Spin Master, which makes toys such as Air Hogs and Bakugan, started a new line this year of toys for the iPad and iPhone called “AppFininity.” Its first toy in the line is the $19.99 AppBlaster, a plastic gun for kids over age eight. after slipping an iPhone or iPad touch on top of the AppBlaster, kids can shoot at aliens that pop up on the screen.

Analysts say these toys are just the beginning of a new niche for toy makers. indeed, most of the companies say they plan to roll out more products for smartphones and tablets – including some that use Google inc.’s Android software- next year.

“I think it’s going to be a growing segment,” says Jim Silver, editor-in-chief at toy review website TimeToPlaymag.com. “Next year, there will be even more (products) than you can possibly imagine.”

Copyright 2011 Associated Press. All rights reserved. this material may not be published, broadcast, rewritten, or redistributed.

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HTC Droid Incredible Screen Protectors – Are You Protected?

On January 1, 2012, in screen Protectors, by Luke Judge

With the HTC Droid Incredible scheduled to be released tomorrow, many people are probably wondering what they are going to use to protect their new phone. As you may already know, there are a couple of different types of screen protectors you can get on the market.

The one I’ve come across for the HTC incredible is one that you can stick on there and gently smooth out with a special tool they package up with the product. you may have also seen those nifty screen protectors most of you have seen for the Iphone and other similar devices.

These particular screen protectors are applied by using a special solution that’s packaged up with it. it also comes with a squeegee that is used to get all of the residual solution off of the device once applied. There’s a company called Zagg that makes this product.

They’ve got some compelling video showing the durability of their patented technology to make your Droid incredible scratch resistant. if applied correctly, you wouldn’t even know it was there I know many people who have used this product for their iPhones and swear by it. the bottom line is this. if you’re looking for screen protection for your new HTC that will last you many years to come, you should look into Zagg.

If you are thinking about using one of the other products that you just stick on you should strongly reconsider. Zagg offers a lifetime guarantee for their products. This must tell you something about it. They seem pretty confident in their product and so does everybody I have talked to that owns one of these.

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Belkin LiveAction Camera Grip • reghardware

On December 31, 2011, in belkin, by Luke Judge

Geek Treat of the Week Hats off to Belkin for coming up with some really neat iOS-oriented gadgets just lately. Following on from its kitchen stands for the iPad, it has now come up with some handy little photographic accessories for the iPhone. the first one to arrive is the LiveAction Camera Grip, with an external microphone and remote control unit on the way as well.

Belkin LiveAction Camera Grip

The Camera Grip might seem unnecessary to anyone that just wants to point-and-shoot with their iPhone camera, but the thing I’ve noticed since getting an iPhone 4S is that the improved clarity of its new 8Mp camera still tends to be marred by the shakiness of my hands when I’m taking pictures. For me, it’s the act of tapping on the screen that always seems to shake the shot up.

Belkin LiveAction Camera Grip

The Grip clips onto your iDevice’s dock port

The Camera Grip can help with that by providing a large chunky grip that helps to steady the iPhone, but it has a few other useful features too. the Camera Grip plugs into the dock connector on the iPhone 4/4S and the current iPod Touch.

The arms on the Camera Grip are spring loaded and flexible enough to accommodate most bumper cases, and it has its own control buttons for taking stills and recording video so that you can start shooting while still holding the Camera Grip nice and firmly. There’s also a tripod mount on the base of the Camera Grip, which will appeal to more serious photographers.

Belkin LiveAction Camera Grip

Belkin’s LiveAction app taps into the Grip’s controls

You need to download the Belkin LiveAction app for those control buttons to work, but you can then hold the iPhone nice and steady and shoot away without ever having to tap on the screen. the LiveAction app can switch between front and back cameras, and has its own flash controls and focus controls, as well as a five- or ten-second timer option that will come in handy if you’re using it with a tripod.

Belkin LiveAction Camera Grip

Even works with encased iPhones

The Camera Grip is a bit pricey – it’s £45 – but I have found that it’s helped me with some of the product shots I need to take for reviews, and will earn its keep if you’re serious about using the iPhone as one of your main cameras. ®

Geek Treat of the Week is published every Monday. got a handy or fun gadget in mind you’d like us to consider? Please let us know

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Rummikub: Superb Tile Swapping Action

On December 26, 2011, in rummikub, by Luke Judge

Rummikub for the iPhone is a recreation of the classic tile based game that has been played since its invention in the 1930′s. You will need all your neurons firing and all synapses active if you hope to master this game. a combination of rummy, dominoes and chess, this game will keep you entertained if you let it. So whats the deal with this game? I’ll tell you.

Rummikub is based on the official rules for the ‘real world’ version of the game. each player in the game (2-4, single player only) draws 14 tiles from the pool and places it on their rack. The pool is made up of four sets of numbered tile ranging from 1 to 13 and an extra two jokers, 54 tiles total. The object is to clear your rack of tiles. To do that you must combine your tiles into sets of sequential numbers or matching numbers of different colors. If you can’t do that on a turn you have to draw another tile. there are other rules involved but the game provides them within. I would have liked to have seen an interactive tutorial though instead of or in addition to the rules being displayed as text.

The translation to the iPhone has been handled well in certain aspects and poorly in others. The dedication to bringing the beauty of this game to the iPhone has been marvelous but it seems perhaps someone may have forgotten what iPhone gamers expect out of their paid apps. The price for this game at the time of this writing is $4.99(USD). The game offers only a single player experience, which can pit you against 1 to 3 CPU’s. there is no multiplayer, no bluetooth connectivity, not even pass-n-play. However, I have yet to get bored of it, though eventually not having multiplayer will hurt a lot more. The Single player experience can be tailored to three difficulty settings though and they do scale quite nicely. also you have the ability to change the time limit for each turn.

When the game starts, you will notice immediately the care that went into the recreation of the game. The tiles look beautiful and the sound effects are genuine, except for a few that seem somewhat spacey. The Computer is quick to move, you will never feel like there is a poor AI engine behind it because it keeps pace. Moving of tiles is as simple as touching on it and dragging it around. You can reorganize it on your rack, you can move it into the ‘build area’ where you can try to put sets together, or you can put it straight out onto the board to attach it to another set. there sometimes creeps up the problem of how can I see where I’m putting  the tile if my thumb is covering it? Though this happens rarely and usually by the edge of the screen.

The game can get hectic really quickly, what with 10 tile maneuvers just to free up the red ten so you can match it your blue and yellow and then win. Rummikub® does a lot to help you along the way. During any turn, for every move, you can see where the tiles are going. The game doesn’t just show you the end result, it shows you how you got there, which leaves players a lot less confused. You can keep track of that yellow 12 as it is being moved around the board. The game also has sorting for your rack which can help you see sets you may have missed. its as easy as hitting the menu button and picking a sort method. It can sort by color or numbers among other methods.

The game also comes up short in a few areas. for one, bringing up the menu doesn’t pause the game. now, I understand this was a choice the developer made to keep the game going and not allowing people to pause and study the board without a time limit, but its almost instinct for a gamer to assume a menu button pauses the game and therefore it is a counter-intuitive design. I have drawn many accidental tiles by letting the clock run down. The game offers no customization of any kind. there is no option to change the tile color or playing surface or even the players names. all of these things are such a shame, because the game itself is rather good.

Oh, also there is no background music, which seemed like an odd choice at first but actually works quite well. The sound effects are pleasant enough to keep you interested in them and if you feel you need music the game can be played over your iPod app music.

All in all, If you enjoy the brain twisting mental exercise of Rummikub you will find more than  five dollars worth of fun in this package. But considering it’s drawbacks with regards to the tutorial and the lack of multiplayer or customization, the casual iPhone gamer will find it difficult to justify the purchase. So for all those uninitiated out there who have yet give Rummikub a try but want to, Saddle up and draw your tiles.

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Hands-On With WowWee’s AppGear AR Gaming Toys

On December 23, 2011, in books Collectables, by Luke Judge

WowWee, not content with creating singing Elvis heads, is branching out into AppGear Appcessories – apps that require AR-based accessories, allowing you to interact with real environments using an iPhone or iPod Touch. these games, arriving in stores in April, include a zombie game where you’re the zombies fighting off upset homeowners (What a twist!) and an air battle game that actually uses tiny foam planes attached to the front of your phone to simulate flying in three-dimensional space.

The games will cost $9.99 and include various collectable parts. for example, the zombie game, Zombie Burbz, includes four collectable figurines. Of of the figurines has a set of conductive pads on the bottom and, using the iPad’s multi-touch screen, you control the action by moving the figurine across the virtual board.

All of these concepts are quite cute. Mixing AR and gaming is a tough sell but I think WowWee has gotten it mostly right. one game, for, example, allows you to build a ray gun in real life and mix and match parts, resulting in odd weapons that do different things inside the game. It’s an interesting way to connect collectables with games.

Will it succeed? Meh. Kids are notoriously fickle and these sorts of things require an investment of time and effort that many casual gamers might now have. why install a foam airplane when you can just fire up Angry Birds. That said, it’s a start and it can only get better. And the zombie game, in which the zombies eat garbage instead of brains, is pretty funny.

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Armed suspects try shoving man into vehicle during Montclair carjacking

On December 21, 2011, in morris Car Parts, by Luke Judge

Three armed men pistol-whipped a Sherman Street resident, pulled his jacket over his head, then tried pushing and pulling him into his car during a carjacking last week, police revealed today.

Montclair authorities released more information about last Thursday’s incident, in which three men approached an occupied Nissan Maxima right after the driver had parked near the corner of Sherman and Pine streets and one of them started tapping on a window with a handgun.

The trio of suspects, each estimated to be about 20 years old, walked up to the vehicle around 10:10 p.m. on Thursday, Dec. 15.

A suspect on the passenger’s side knocked on the window, while the other two carjackers approached on the driver’s side and ordered the 39-year-old victim out of the vehicle, shouting at him to unlock the doors. the victim exited the vehicle with an iPhone in his hand, which the suspects stole before demanding the car keys.

But the victim had accidentally dropped the key in the vehicle, which set off an argument with the suspects. one of the suspects then proceeded to strike the victim twice in the face with what the victim believed to be a handgun. the victim then saw that one of the suspects was holding a silver revolver.

The thieves pulled the victim’s jacket over his head and attempted to push him back into the Maxima, saying, “Get in the car,” but the victim curled up on the ground and the gunmen eventually stopped attempting to pull him into the vehicle. the suspects entered the car and fled.

Shortly thereafter, police located the Maxima traveling east on Glenridge Avenue before it pulled into the parking lot of a Glenridge Avenue apartment complex. the three occupants abandoned the vehicle and fled on foot.

One suspect, Alshaquan Brown, 22, of Newark, was apprehended in an alleyway on Glenridge Avenue following a foot pursuit during which a police officer injured his hands, police said.

Officers continued searching for the other two suspects and observed another individual who matched the description of one of the perpetrators on Glenridge Avenue. that sparked another foot chase, with the suspect jumping fences and running into the glen near the train tracks.

Officers captured Johnathon Williams, 20, of Newark, in the glen near the Bay Street Train Station, authorities said.

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Conversations about the MLS industry, creating software, and employee ownership.

On December 17, 2011, in us Mls Clubs, by Luke Judge

This post is both pleasing and painful.

First the pleasing part: We’ve released an update today for flexmls Web that significantly improves compatibility on the iPad.  We still have some things to fix (Flash charts and touch controls on mapping), but the basic functionality of flexmls Web now works on the iPad.  Specifically, we’ve fixed the scrolling problems in search results with the detail report and the left list (you can one-finger scroll both), fixed a display bug that prevented emailing of listing reports, and fixed several orientation challenges.  It’s not perfect yet, but it’s a lot better than it was and definitely is functional.

Now for the painful part.  one of the stakes in the ground on which FBS has distinguished itself and its products over the years has been support for multiple browsers.  our theory in being steadfast about following web standards has been to be prepared for innovations exactly like that brought by the iPhone or iPad.  As  long as they ran a web browser, we’d be compatible.  of course, life and software development are never that easy.

I’m about to go a bit technical here, but I think it’s useful.  several years ago, we focused on turning flexmls Web from a web site into a web application that required less scrolling, no (or fewer) popups, and generally looked and felt more like a desktop application than a web site.  in some respects, those changes pushed the boundaries of what even desktop browsers could do.  to accomplish the “application” look and feel we were after, we used lots of iframes and other techniques that later on proved incompatible with the iOS and other touch-enabled mobile browsers.

We knew this going in but figured we’d be covered because we had a mobile version of our web site.  Alas, whereas flexmls Web was pushing the boundaries of what desktop browsers could do, our flexmls Mobile site was lagging way behind the capabilities of mobile browsers. of course, this conflict came to a head with the popularity of the iPad, which was running a mobile browser on what people viewed as a desktop-like device.

When we first started discussing this problem, we concluded the best approach was to escalate work on our mobile site to take advantage of the increased power and touch-screen support in mobile browsers.  We reached this conclusion because we knew the design of flexmls Web presented big hurdles to compatibility given our use of iframes.  Removing the iframes was a major overhaul that was significantly more daunting than revamping mobile, so that was our direction.

Though we had a plan, our customers wanted a fix and they wanted it now.  Fortunately, one of FBS’s primary hiring channels is an intern program with our three local universities.  We hired two new interns this year, and, one of them, Nick Larson, was assigned the project of trying to fix some of the iPad bugs in flexmls Web.  Now, here’s why I love interns.  They come in with their eyes wide open, willing to try pretty much anything.  Heck, they’re just excited to be coding.  They don’t know or care anything about the legacy of the code or the nasty problems lurking around every corner.  They just go for it.

In this case, within a few days, Nick had figured out solutions to several of the key scrolling problems flexmls Web presented for the iPad, without having to ditch the iframes at all.  (For those interested in more technical details, I’m hoping we’ll get Nick to post a “how to” over on our Developer Center blog in the coming days or weeks.)  almost magically, what was a major pain point for our customers is now mostly solved.  again, some incompatibilities remain, but we’re working on those as well.

What’s really fantastic here is that Nick has shown us that flexmls Web can run on the iPad and that fact has changed our strategy.  We’re no longer cornering the iPad only into mobile.  That’s not to say we expect everything in flexmls Web to work on the iPad, but we do expect the basic functions to work. and the really great news is that we also have been making significant progress on our new mobile site, which also will work on the iPad.  So, we’re back to our beginnings and doing everything we can to support the most popular browsers today, which most definitely includes the browser on iOS devices.

For those of you who have been waiting patiently for some form of iPad support, we apologize for how long it took and we hope you enjoy the support we now offer.  We know it’s not 100% but we’re headed in the right direction.

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